﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;

namespace QuestTracker.QuestControls
{
    public partial class TimeboxTaskDialog : Form
    {
        public TimeboxTaskDialog()
        {
            InitializeComponent();
        }

        private void breakTime_Click(object sender, EventArgs e)
        {
            DialogResult = DialogResult.OK;
            Close();
        }

        private void continueTask_Click(object sender, EventArgs e)
        {
            DialogResult = DialogResult.Retry;
            Close();
        }

        private void TimeboxTaskDialog_Load(object sender, EventArgs e)
        {
            CenterToScreen();
            TopMost = true;
        }
    }
}
